The linked
poster I created as an artifact of my Teaching with Technology class,
meeting the ISTE NETS standard 4 for teachers. During the class, I have read
various articles and these nine elements of digital citizenship really spoke to
me, particularly because they elude to the fact that being good with digital technology
is more than just a cell phone or a website. You can find my poster here at Piktochart.
https://create.piktochart.com/output/26565222-9-elements-of-digital-citizenship
Jennifer Tunnell as an Educator
Tuesday, December 5, 2017
Saturday, December 2, 2017
Professional Development for Busy Educators
My triggering question: What are some digital resources I can use to connect with other educators and improve my professional practice and theirs?
To this week’s question, I found more answers in new ways to use websites and applications I already knew. One known application made new is the use of Twitter and their ability to make temporary discussion spaces through the use of hashtags. #edchat has been a twitter discussion space since 2009 and found the space full of uplifting memes and side discussions. Devin Barrett reminded the discussion board that Pinterest is a great resource for all aspects of teaching. The article Consuming and creating: Early-adopting science teachers’ perceptions and use of a wiki to support professional development was about a small group of science teachers in New Zealand that was creating a private wiki between them to map out the key principals of their units (CoRes) and then generate lessons beneath them (PaPers). Some of the teachers found it useful, some generated content though they felt it very time consuming, and many were concerned with getting feedback or others editing their PaPers. For the teachers in rural New Zealand, they found it nice to have peer collaboration in their subject. Clearly the CoRes and PaPers wiki was tenuously adopted for use by the end of the article.
I think the best way to grow professionally is to venture out of one’s own space. Taking a class can help you to find other tools to use and inspiration through other’s recommendations, exactly like this class. There are great online options emerging every day, exemplified by the SPU brochure that arrived in my mailbox this week advertising online professional growth. This week Muddy Kinzer found a wonderful website and resource for teachers edtechteacher.org. They provide online learning, workshops, conferences, and links to free applications. They focus on technological professional development. Kimberly Russell also found PBS.org Teacherline which provides classes.
I think Dr. Wicks advocation of Twitter has been the most impactful to me and finding out how to use it for professional development. He recommended several people to "follow" and Twitter hashtag spaces to watch. I enjoy using my Twitter to aggregate other interests of mine which don’t mesh with teacher tweets that well. I found “lists” so I can make Twitter sort the tweets between the different types of things I want to follow. I can see Twitter providing me the real-time, short-time-commitment, on-going professional development I will need as a practicing teacher.
References
Donnelly, D. F., & Boniface, S. (2013). Consuming and creating: Early-adopting science teachers perceptions and use of a wiki to support professional development. Computers & Education,68, 9-20. doi:10.1016/j.compedu.2013.04.023
EdTech Teacher Inc. (2017). Retrieved December 1, 2017, from http://edtechteacher.org/
Greenhalgh, S. P., & Koehler, M. J. (2017). 28 Days Later: Twitter Hashtags as "Just in Time" Teacher Professional Development. Techtrends: Linking Research And Practice To Improve Learning, 61(3), 273-281.
Links to an external site.
Twitter, Inc. (2017). Retrieved December 1, 2017, from http://twitter.com
Sunday, November 19, 2017
Digital Citizenship
How and when can I integrate promotion of digital citizenship and responsibility into my math or chemistry classes?
Society now views that it is the responsibility of the schools to educate this generation on social responsibility and that student’s online life can and does have effects in the real world. Student’s online audiences are bigger and that they need to understand “how to be clear to avoid misunderstandings when there is no way to see reactions, facial expressions, etc.” (Ribble and Miller) Educational Leadership in an Online World spoke of cyberbullying and that California gave power to school administrators to suspend students in cases of cyberbullying. Nine other states have anti-cyberbullying laws. Teachers are learning how to be digital citizens and teaching about being a good digital citizen at the same time. In Digital Citizenship for Educational Change, Ribble urges breaks digital citizenship into nine areas:
- · digital access – full participation in society,
- · digital commerce- buying and selling goods,
- · digital communication- when to email and when to Tweet,
- · digital literacy- how to learn,
- · digital etiquette- appropriate conduct,
- · digital law- things that are not allowed,
- · digital rights and responsibilities- free speech,
- · digital health and wellness- stretch and eye strain,
- · digital security (self-protection) – don’t share super personal data.
Ribble provided several websites that offer support for digital education including Common Sense Media, a much talked about website this week by fellow students Muddy Kinzer and Olivia Lewis.
I want to promote good digital citizenship and netiquette in my class, but even the nine areas I have listed, they are not an easy integration into math content and only slightly easier in a chemistry class. I found the Lester B Pearson School Board has a blog that talks about how to integrate digital citizenship discussions into a math classroom. They have three main suggestions, students blogging about their thought process, students participating in classroom discussions on Edmodo/Schoology/ Google Groups, or to have students make a digital portfolio of their best work using Google Sites. All of these put a cross-curricular blend to the standard symbolic logic content. I am interested in the portfolio idea and would have to create a space with my district’s chosen platform. With math often things are right or wrong and having students post math solutions could make mistakes just as permanent as a portfolio of success. Mistakes that the student could be heckled about for years. As Phineas and Ferb say, “The internet is forever”.
References:
Digital citizenship in the math classroom. (April 2015). Retrieved November 9, 2017, from http://dcp.lbpsb.qc.ca/digital-citizenship-in-the-math-classroom/
Disney’s Phineas and Ferb. Retrieved November 19, 2017, from https://www.youtube.com/watch?v=P_-XDGkfDSM
Ribble, M. (2012). Digital Citizenship for Educational Change. Kappa Delta Pi Record, 48(4), 148-151
Ribble, M. and Miller T., (n.d.). Educational leadership in an online world: connecting students to technology responsibly, safely and ethically. Journal of Asynchronous Learning Networks, Vol 17:1. Retrieved November 8, 2017, from https://spu.instructure.com/courses/24664/files/759118?module_item_id=170214
Friday, November 3, 2017
A Quest for an Authentic Real-World Feel in Math and Chemistry
My question this week is how can I bring an authentic, real-world feel to my classroom through technology? It shouldn’t be a hard question unless I am asking about math, or the second most math-filled science, chemistry.
My initial research took me toward creating a blended or a flipped class (Fulton, 2012) which I have witnessed as a chemistry class. Watching the video lectures as homework allowed students to get help and extra instruction in-class and work collaboratively. It is closer to a workplace model, as when I was an engineer, I tended to read or watch videos about things I need to learn at home and then go to work to do my work and collaborate with my co-workers. I am not sure if students would think a flipped class as feeling authentic. They certainly might enjoy it as feeling different than what they are used to.
In the Google Hangout discussion, David Wicks recommended I look into “serious gaming”. I found an article that described serious gaming for social decision-making. They described taking a room full of people and breaking them down into small groups to role-play the different sides of an issue. The groups get a much clearer sense of the problem and can recommend resolutions to stakeholders (Susskind & Kim, 2016). For some discussions in science, this may work well. David had offered an idea that there may be a chemistry serious game. There is. Zachtronics produces the game SpaceChem where the player runs the chemical synthesizer for frontier colonies. The player has to figure out how to construct the process to construct the molecules. It has been very popular, very addictive, I have heard of its use at the collegiate level but its learning curve for initial play is steep and it costs per license. It is much more like real-world chemical engineering than anything else I have seen.
One of the guidance articles I read this week intrigued me with its emphasis on online learning and encouragement of teachers to be prepared to teach an online course for K-12 students (Kennedy, n.d.). This article encouraged me to look for applications that could handle messaging, documents, reports, videos, pictures, homework and everything as an online class needs a robust classroom online infrastructure to rest on. In my search, I found the article How to Do More With Less (Pape, Sheehan, & Worrell, 2012). It recommended tools for all different areas of studies and ones that could message with students and parents.
I intended to look at my question through a lens of how to make my classroom feel more like a workplace. Workplaces have all kinds of different feelings and structures even within different rooms of the same building. What I did and the technological tools I used in the repair engineering department were different than the tools and the environment I had across the hall in the software engineering department. Maybe having different feeling classes, like a blended class or online class, can imitate the real-world. It is hard to say what will feel authentic to my math or chemistry students in my future room and district. My peers have affirmed my blended and flipped class readings. I am eager to try flipping and/ or blending my class, using online tools, trying some “serious gaming”, using some POGIL activities in what seems to be a never-ending quest to find what will feel authentic for my classes.
References
Fulton, K. (2012). Upside down and inside out: Flip Your Classroom to Improve Student Learning. Learning & Leading With Technology, 39(8), 12-17.
Kennedy, K. (n.d.). Cross-Reference of Online Teaching Standards and the Development of Quality Teachers for 21st Century Learning Environments. Retrieved November 1, 2017, from https://spu.instructure.com/courses/24664/files/759126?module_item_id=170183
Pape, L., Sheehan, T., & Worrell, C. (2012). How to Do More with Less: Lessons from Online Learning. Learning & Leading With Technology, 39(6), 18-22.
Susskind, L., Kim, E. (January 2016). Playing 'serious games,' adults learn to solve thorny real-world problems. Retrieved November 03, 2017, from http://theconversation.com/playing-serious-games-adults-learn-to-solve-thorny-real-world-problems-52405
Sunday, October 22, 2017
Formative Assessment Using Technology In a BYOD Class
This week’s inquiry was based around how I can assess learning in my math or chemistry classroom using digital tools/ technology in a Bring Your Own Device (BYOD) setting. I read Deepening Connections: Teachers Increasingly Rely on Media and Technology. It quantifies teacher’s adoption of technology into the classroom. It said that teachers felt laptops have the greatest potential to affect learning, however, iPods, game devices, and cell phones are largely banned in many schools making their percentage of use difficult for my BYOD focus. In 4 Things You’ll Miss by Banning Cellphones in Your Classroom the author encouraged cellphones in the class for teaching soft skills like responsibility, independence, and management. Fellow student, Muddy Kinzer recommended I view the NMC Horizon Report as the panel of experts recommend teachers embrace the BYOD model. I also read The Brutal Authenticity of BYOD about leveraging the devices already owned by students so they do not have to navigate unfamiliar software at school and then at home, acerbating the learning gap.
Using technology for assessment can make things easier on the teacher if they are using the right tool for their needs. Technology can aggregating data, grade, adapt to the learner's strengths, create artifacts, or collect student voice. Because Deepening Connections: Teachers Increasingly Rely on Media and Technology spoke to the fact that school media budgets are shrinking and teachers are turning to free online applications and even opening their own wallets to get the online resources they need. I spent much of my energy looking for formative assessment tools of the free, or cheap and robust variety. I investigated each one to get a feel for the tools it offered me and any overt student privacy issues. I viewed them on my laptop, but I did not get the time to vet them on my cellphone. I created for myself a toolbox with the following inside:
* Khan Academy - https://www.khanacademy.org/ - My favorite math tutoring site, now offers science, history and more.
* Kahoot! - https://kahoot.com/ - You can design quizzes and reviews to be played by the whole class.
* Quizlet - https://quizlet.com/ - Create quizzes for your class to play.
* Quizizz - https://quizizz.com/ - Create quizzes for your class to play.
* Plinkers - https://plickers.com/ - Students respond anonymously using symbol cards and the teacher’s cell phone translates and gathers the data. Great implications for on the fly questions during class.
* Survey Monkey - https://www.surveymonkey.com/ - Use technology to gather student voice.
* Formative - https://goformative.com/ - A more robust tool for gathering formative data from many sources.
* Zipgrade - https://www.zipgrade.com/ - Fast bubble sheet grading from a cellphone.
* Desmos - https://teacher.desmos.com/ - An excellent graphing app. Has math activities too.
* GeoGebra - https://www.geogebra.org/ - Graphing and geometry and a few math activities.
* MobyMax - http://www.mobymax.com/ - A robust tool for differentiating and adaptive learning.
* Brilliant - https://brilliant.org/courses/ - Has content in math, physics, and computer science in a quiz format. It is limiting without paying for it. It might be best used as differentiation for advanced learners.
* LearnBop - https://www.learnbop.com/ - Is a robust tool for math grades 3 through Algebra. It is built for teachers, particularly in reference to assessments. It is roster-ready but I would scrutinize their privacy policy.
* Math Reasoning Inventory (MRI) - https://mathreasoninginventory.com/Home/Index - It is a free pre-assessment tool to look at how students are learning for mid-grade math teachers.
I created the above list as a quick reference and aggregation of my fellow student’s recommendations for digital tools for assessment and more that will hopefully inspire student engagement. The NMC Horizon report spoke of new tools that will soon be affecting my classrooms. My house already has a maker space, 3D printing, and embraces digital badging. I am excited to see these in my future classroom.
Heick, T. (February 2015). The Brutal Authenticity of BYOD. Retrieved October 19, 2017, from https://www.teachthought.com/the-future-of-learning/byod-is-shortest-path-to-student-centered-learning/
Kinzer, M. (2017). Retrieved October 19, 2017, from https://spu.instructure.com/groups/6245/discussion_topics/48018
NMC Horizon Report: 2015 K-12 Edition. Retrieved October 19, 2017, from https://spu.instructure.com/courses/24664/files/759106?module_item_id=170163
PBS & Grunwald Associates LLC. (n.d.). Deepening Connections: Teachers Increasingly Rely on Media and Technology. Retrieved October 15, 2017, from https://spu.instructure.com/courses/24664/files/759125?module_item_id=170160
Sterner, R. (February 2015). 4 Things You’ll Miss by Banning Cellphones in Your Classroom. Retrieved October 19, 2017, from https://www.teachingquality.org/content/blogs/robert-sterner/4-things-you%E2%80%99ll-miss-banning-cellphones-your-classroom
Sunday, October 8, 2017
To Inspire Student Learning With Games - Teaching with Technology
This week in Teaching With Technology, I inquired how can I create equitable use of technology and incorporate real-world applications into algebra and geometry lessons when not all of my students have a device or the same device (smartphone, laptop, tablet, Chromebook, etc…). This question was inspired by my observations of districts that provide laptops for their students however, my daughter’s district has a “Bring Your Own Device (BYOD) policy. If I teach in a BYOD district, I want to find some tools that will work for all students.
The first web page I went to help me answer my question was my daughter’s district’s website. The district recommends a laptop, a Chromebook, or a tablet. However, the research paper, Pockets of Potential (Shuler, 2009), they use as the basis for their BYOD model refers to a cell phone, game console, and some tablets. The equitability stated for Pockets of Potential (Shuler, 2009) makes sense because of the pervasiveness of cellphones, and the district cites the same equitability for their larger devices. What I realized is this is probably a political issue and this blog is not my place to discuss my opinion on this policy.
If I have a classroom in this district or another district with a BYOD policy, I want to be prepared to teach with whatever device students bring to class. My classmate Middy Kinzer (2017) cited an article that proposed several tools for a biology classroom that could be used on an ActivBoard or projected from the teacher’s computer or be used by the students in classes with 1:1 laptop ratios. In her discussion post, she reminds me that integrating technology into the classroom does not mean it has to be at the student’s fingertips. I can project games and interactive educational material for all the class.
Searching for my answer, I read Learning, Teaching, and Scholarship in a Digital Age (Greenhow, Robelia, and Hughes, 2009) about how the Web has changed since I learned how to navigate it. My students will view it as a tool and resource as much as a source of entertainment and games. I can have my students use it for answers and create their own personal identities. Identities they can transfer from my class to home via their device of choice. They can play games in my class and take their identity with them to continue the game outside of class, starting from where they left off. To that end, I found the following websites contain math applications that can cross platforms and even integrate with each other. Using Kahoot! or Quizlet Live students can make their own avatar and answer review questions across platforms. I found the BrainPop website contains more real-world-like videos, games, quizzes and more, to use on the ActiveBoard or let the learner drive their speed through the content. Manga High website contains very addictive math games with a high production value so they are very engaging. With these applications, I hope to facilitate creativity and inspire student learning by engaging my students with immersive games and visually appealing content. I will find it more challenging to find applications that will run on any device my students bring to my class and to provide equitable opportunities for students who may not have a device.
Kinzer, M. (2017). Retrieved October 07 2017 from https://spu.instructure.com/groups/6245/discussion_topics/48016
Shuler, C., ED.M. (January 2009). Industry Brief: Pockets of Potential: Using Mobile Technologies to Promote Children’s Learning. Retrieved October 03, 2017 from http://joanganzcooneycenter.org/publication/industry-brief-pockets-of-potential-using-mobile-technologies-to-promote-childrens-learning/.
Thursday, June 1, 2017
Reflecting Upon My Educating Exceptional Students Coursework
When I wrote my peer review paper on Mathematics Learning Disabilities (MLD) I had not realized my lesson plan would need to be planned around a student with an MLD. In a perfect world, lesson plans would be perfect for all students with learning or behavioral or social or physical abilities. This will never be the case and it will never be perfect for all students, disabled or not. I would have liked to find more information on how to support and serve students with MLD, but I found not on supporting them above fractions. I want tools for my practice of secondary math. I did find a website that had good general recommendations for accommodations I incorporated. This does not feel like enough support. I wish I knew what I could do more for my students with MLD and integrate it into my lesson plan.
I would have liked to integrate the Autism Spectrum better into my plan as well. I have several friend’s children who are on the spectrum. They make up the largest portion of disabilities among the children I know and therefore I feel I need to know more about Autism Spectrum students that will be in my classroom. Reflecting on my lesson plan through the lens of a student with Autism and I can see some challenges. The amount of time my students will spend in a social collaborative experience is most of the class. This time will be noisy, maybe distracting, and their senses may go on overload. The instructor who taught me about using the “roles” said her students with spectrum disorders would follow the scripted line on their role cards, providing them a feeling of social security. She said when they followed the scripts they received positive social feedback about their participation, boosting their social efficacy. She had one Autistic student reflect that her class was his favorite because of the positive social reinforcement he got during the investigations. I have hope that the format will work with Autistic Spectrum students, but I worry that the way the investigations lead the students through the new material will not be in the “chunks” that Autistic minds use. I may need to support with additional graphic organizers. I realize that much of what I need to incorporate into my lessons will be based on the students in my class and how they learn.
Artifact: Algebra Lesson Plan on Functions
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